![]() Remember way back when I played Broken Age? Since that would be the first Tim Schafer game I've played, I wanted to do some research on how this guy does games. So well that it made crowdfunding a viable method of fundraising for. It was Kickstarted a long time ago, and it did well. Unfortunately the man behind all of this, Tim Schafer, cannot get publisher funding for a game to save his life. It's perfect! Since you've made it this far, you might be interested in reading:īroken Age is the game that, for the longest time, was known as the Double Fine Adventure. Posted Sunday, Jat 8:40 PM EDT under Gaming. I can't get enough of that dreamy ethereal ambience. While the music for the game is well done, I think that the soundtrack to the documentary is even better. It gets into the dirty laundry of how Tim Schafer locked himself in his office every morning to figure everything out. This gives valuable insight not just to how crowdfunded games work, but how game development in general works. ![]() ![]() The perceived insane difficulty of the last part makes it a deal breaker for me.Īs part of the Kickstarter project, a documentary has been released, and is available for everyone. Like another series, I feel that any sequel is not needed. It seems like it was a "happily ever after" type of ending. The images that appear during the credits wrap the loose ends up fairly well. It turns out that these Thrush are fragile, and have discovered that young men raised outside their society have a knack to choose the best maidens, who the Thrush absorb to become better and maybe less fragile. If you care for it, an enlightening extended conversation can be had. Loruna's destruction is part of this world's lore, but this is a lie, likely spread by the Thrush. Beyond this dam is Loruna, where all these fake ships reside. To keep it this way, they built a "plague dam" to keep out less desirable genetics. They are a people that consider (and engineer) themselves superior to others. The masters that control these monster ships are called "The Thrush". The game reveals dark undertones of eugenics going on in the background. The realization of what is truly happening hits you. Some time later, Vella discovers her "friends" from Sugar Bunting and Shellmound. After a heavy identity misrepresentation, Vella enters the room that Shay never could, where she discovers Mom. Vella needs to navigate the beast, finding it very different than what she had imagined. Shay discovers himself from the future, only to realize that it's Alex, the guy who helped take down his spaceship- the one that's flying away right now. He apologizes for not coming around lately, and gets to work on trying to get inside. Immediately, Shay's dad reveals himself as a real person, and not some computer's simulacrum. The final puzzle requires some delicate coordination and proper timing between the two characters. How much? Like Dark Souls harder (not that I've ever played that to compare to). The first thing I noticed (after the characters swapped), is that the puzzles are much harder. ![]() Vella is trapped in Shay's spaceship, and Shay is stranded on the beach at Shellmound, outside his spaceship monster. SPOILERS! The second part of Broken Age intuitively picks up exactly where the last left off. I'll probably make a "State of the" post at some point. Listen to my podcast: I drop a lot of goings on there. Some things have been happening in my life.
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